<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>hive-131131 community on Hive</title><description>RSS feed for the hive-131131 community on the Hive blockchain</description><link>https://hiverss.com/</link><atom:link href="https://hiverss.com/community/hive-131131.xml" rel="self" type="application/rss+xml"/><image><url>https://hiverss.com/hive_logo.png</url><title>hive-131131 community on Hive</title><link>https://hiverss.com/</link></image><item><title>Special Holozing activities for Halloween! Some ideas</title><link>https://hive.blog/hive-131131/@anaboadas/special-holozing-activities-for-halloween-some-ideas</link><guid isPermaLink="true">https://hive.blog/hive-131131/@anaboadas/special-holozing-activities-for-halloween-some-ideas</guid><description>Halloween is one of those celebrations that can make almost any game feel completely different. The decorations, mysterious creatures, special challenges, and limited-time rewards create an atmosphere that makes players want to explore every corner of the world. And honestly, I think Holozing has…</description><pubDate>Fri, 30 Oct 2026 10:06:24 GMT</pubDate><content:encoded>&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/anaboadas/23tbkbSwriLzdKNEZHeCfS8ipmyuqBirdMAq4jSRnE4BtsJycKKnucsrWiHettXS6m7jy.png&quot; alt=&quot;imagen.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;Halloween is one of those celebrations that can make almost any game feel completely different. The decorations, mysterious creatures, special challenges, and limited-time rewards create an atmosphere that makes players want to explore every corner of the world.&lt;/p&gt;
&lt;p&gt;And honestly, I think Holozing has plenty of potential for activities like these!&lt;/p&gt;
&lt;p&gt;In my previous article, I talked about some Halloween activities we could enjoy in the game. This time, I want to imagine a few more possibilities that could make the season even more interesting.&lt;/p&gt;
&lt;h1&gt;A Mysterious Halloween Forest&lt;/h1&gt;
&lt;p&gt;Imagine entering a forest that only becomes accessible during a Halloween event. The trees are darker than usual, strange lights appear between the branches, and mysterious sounds make you wonder what might be hiding nearby.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/anaboadas/23uQfkr5Gb4fNc7ZYJQ38EWS1CHJfyYtpSYXGGsmpfnxMNpTCkohxpNut5rfFAY2KbsXN.png&quot; alt=&quot;imagen.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;Players could explore different areas, discover hidden objects, and complete small quests to uncover the secrets of the forest.&lt;/p&gt;
&lt;p&gt;Maybe there could even be special encounters with creatures wearing Halloween-inspired designs. Finding them could become an exciting challenge for players who enjoy exploring rather than simply fighting.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/anaboadas/23tvXvDRcTHSwii9RKCurgRYVZ57vR5yJFuaSwNQW8QHgbqPtNL5Rh59kbytmZGdYNGMP.png&quot; alt=&quot;imagen.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;Of course, this would be a seasonal concept, but I think it could be a fun way to give players a reason to revisit familiar locations.&lt;/p&gt;
&lt;h1&gt;Pumpkin Hunts and Special Rewards&lt;/h1&gt;
&lt;p&gt;Another activity I would love to see is a Halloween treasure hunt.&lt;/p&gt;
&lt;p&gt;Imagine pumpkins hidden throughout different areas of the game, each containing clues, collectible items, or small rewards. Players would have to explore carefully to find them all.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/anaboadas/23xyJTsk5j2P9RAkxRATiETHq595AKNu7PfYMFAVM6NqPSPHRUcFxDX9K4pcrHwYANuV2.png&quot; alt=&quot;imagen.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;To make things more interesting, some pumpkins could be hidden behind puzzles or require completing specific tasks before they become available.&lt;/p&gt;
&lt;p&gt;The rewards could include seasonal decorations, Halloween-themed cosmetics, or collectibles that players could keep as a reminder of the event.&lt;/p&gt;
&lt;p&gt;I especially like this idea because it encourages exploration and gives players something to work toward without making every activity about combat.&lt;/p&gt;
</content:encoded><dc:creator>anaboadas</dc:creator><category>hive-131131</category></item><item><title>Holozing’s music and some proposals I can offer as an indie artist</title><link>https://hive.blog/hive-131131/@guitarloopguy/holozings-music-and-some-proposals-i-can-offer-as-an-indie-artist</link><guid isPermaLink="true">https://hive.blog/hive-131131/@guitarloopguy/holozings-music-and-some-proposals-i-can-offer-as-an-indie-artist</guid><description>Hello again! I hadn’t checked Hive for a while, and I realized I’d received my first upvote! I wanted to thank you all and expand a bit more on the topic of music—or the OST—and how it can be handled even by a single person. Many video games are created this way, and they certainly don’t turn out…</description><pubDate>Fri, 30 Oct 2026 10:06:00 GMT</pubDate><content:encoded>&lt;p&gt;Hello again! I hadn’t checked Hive for a while, and I realized I’d received my first upvote!&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/guitarloopguy/23w3EVhAEWcfgTk6w48XRgjdzr4am3rUP7Njvewbg7cFdikBovikXSLaGAgnZRsW1H679.png&quot; alt=&quot;imagen.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;I wanted to thank you all and expand a bit more on the topic of music—or the OST—and how it can be handled even by a single person. Many video games are created this way, and they certainly don’t turn out poorly; in fact, quite the opposite!&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/guitarloopguy/23yTdMp2Q4otKbC4d73jdi29bS3hTTyX2wDRtnj53z43Dpf8mtoYRRd526GBwKtmtRzcL.png&quot; alt=&quot;imagen.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;I’ve been looking into some stories from other developers about their experiences being part of indie teams, and it seems we can break down the music development process into several stages. Let’s explore a few different approaches...&lt;/p&gt;
&lt;p&gt;One practical approach would be to begin with a central musical theme and develop several variations from it.&lt;/p&gt;
&lt;p&gt; A composer could create a memorable melody using a piano, synthesizer or even a simple sequence of notes, then rearrange it for different situations. &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/guitarloopguy/Eq7NkbAHwYiPzs2jbDcwwS3rAdvhTAPJVdAp8sKoQfsCxcmcYTa3vpyf6ytevQ5UFCi.png&quot; alt=&quot;imagen.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;The regular battle version could have a faster rhythm and stronger percussion, while a more dangerous encounter could introduce deeper bass, distorted textures and more dramatic harmonies.&lt;/p&gt;
&lt;p&gt;This technique would help the soundtrack feel connected, even when the player moves between different locations. &lt;/p&gt;
&lt;p&gt;Imagine hearing a familiar melody during a normal encounter, only to recognize it again in a much darker arrangement when facing a powerful opponent.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/guitarloopguy/Ep1YuKGjmVaJkLwGkgDJ7bcjBZZhsZe1xa9aDk1Kgyxmnosdz2rsTiYwJPqWgDh2q1F.png&quot; alt=&quot;imagen.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt; That small musical connection could make the experience feel more cohesive without requiring every battle to sound identical.&lt;/p&gt;
&lt;p&gt;Another important element would be the creatures themselves. I would love to see Holozing experiment with musical variations inspired by elemental characteristics.&lt;/p&gt;
&lt;p&gt; A fire-based creature could be accompanied by aggressive percussion and sharp, rhythmic sounds, while a water-based opponent might have flowing melodies, layered synths and more fluid transitions. &lt;/p&gt;
&lt;p&gt;Earth-oriented creatures could use heavier drums and low strings, whereas air-based creatures might benefit from lighter instrumentation and rapid melodic patterns.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/guitarloopguy/48WD2rq3Spn1P45g6qdTAEFfL94m8bWJfLvtWtkQqpnD5UqgAr9V6ZuBUAG6e3hN6G.png&quot; alt=&quot;imagen.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;These would not need to become completely separate compositions. Instead, the developers could use different musical layers that complement a shared battle theme. &lt;/p&gt;
&lt;p&gt;This would make the soundtrack easier to expand over time while allowing individual encounters to develop their own personality.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/guitarloopguy/48gL8sonT6bMEkkDdoQV4fpSuyzNWzJ8eH7CpHSX5efUhmxVsseWnwAg2QPXdmtXFV.jpg&quot; alt=&quot;imagen.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;I’ve always liked the idea of ​​creating a game featuring acoustic guitar music throughout. I know that might sound a bit unusual for a game like Holozing, but in a way, it could also help it stand out.&lt;/p&gt;
&lt;p&gt;What do you all think? Would you be interested in a follow-up post with more details on what such a soundtrack might look like—how I’d go about it, what software I’d use, and roughly how much time it might take to put together?&lt;/p&gt;
&lt;p&gt;Please let me know your thoughts in the comments!&lt;/p&gt;
</content:encoded><dc:creator>guitarloopguy</dc:creator><category>hive-131131</category></item><item><title>Holozing Fan Art | Ocean Healer, a Skilled Inventor</title><link>https://hive.blog/hive-131131/@manuel2395/holozing-fan-art-or-ocean-healer-a-skilled-inventor</link><guid isPermaLink="true">https://hive.blog/hive-131131/@manuel2395/holozing-fan-art-or-ocean-healer-a-skilled-inventor</guid><description>![45.jpg](https://files.peakd.com/file/peakd-hive/manuel2395/AJhV4JyMoquQS94JHgpVZScpDjwo4nE1E2SmCWizk6CuwkQeXoCCKDcCc8c9Rpb.jpg) Good afternoon, my dearest #Hive readers! Happy Wednesday to everyone—I hope you’re having a fantastic week. It’s your friend Manuel here, and I’m very excited to share a…</description><pubDate>Thu, 29 Oct 2026 21:11:21 GMT</pubDate><content:encoded>&lt;div&gt;
&lt;p&gt;&lt;center&gt;
![45.jpg](https://files.peakd.com/file/peakd-hive/manuel2395/AJhV4JyMoquQS94JHgpVZScpDjwo4nE1E2SmCWizk6CuwkQeXoCCKDcCc8c9Rpb.jpg)
&lt;/center&gt;&lt;/p&gt;&lt;p&gt;Good afternoon, my dearest #Hive readers! Happy Wednesday to everyone—I hope you’re having a fantastic week. It’s your friend Manuel here, and I’m very excited to share a new digital illustration I finished yesterday. This time, I wanted to create a representation based on the game of my dear friends from the #Holozing community, and I was inspired by the game&apos;s Ocean Healer. In this case, I thought it would be neat if the Healer was out on a patrol while testing a new technological watch designed entirely by herself to track wild creatures roaming around her vicinity. I hope you really like this concept, and here is a breakdown of my creation process!:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;em&gt;Muy buenas tardes mis queridísimos lectores y lectoras de #Hive, feliz miércoles para todos, espero que estén teniendo una excelente semana. Por aquí los saluda su amigo Manuel, muy emocionado de compartirles una nueva ilustración digital que terminé ayer. Esta vez quise realizar una representación sobre el juego de mis queridos amigos de la comunidad de #Holozing, y me inspiré en la Sanadora del Océano del juego. En este caso, se me ocurrió que la Sanadora estaría realizando un recorrido mientras prueba un nuevo reloj tecnológico el cual fue diseñado por ella misma para rastrear a las criaturas salvajes que se encuentren en el entorno cerca de ella. ¡Espero que les guste mucho esta idea y aquí les compartiré un poco del proceso para que lo aprecien mejor!:&lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;h3&gt;&lt;center&gt; PROCESS / PROCESO &lt;/center&gt;&lt;/h3&gt;
&lt;center&gt;
![0.jpg](https://files.peakd.com/file/peakd-hive/manuel2395/AJegX2iiAiLwFCrwNFq6xfJab9op7cNjb3G7HhxePfj3U9na9oqDd7Sw7qSQ3w9.jpg)
&lt;/center&gt;&lt;p&gt;For the concept and character design, I chose a confident three-quarter portrait pose showing the Ocean Healer crossing her arms while activating a futuristic wrist device that projects a glowing holographic interface toward her face. I drew her featuring short blue hair, bright blue eyes, a confident smile, a sleeveless blue vest with matching armbands displaying the ocean emblem, and her custom high-tech tracking watch.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;em&gt;Para el concepto y diseño del personaje, elegí una pose de retrato a tres cuartos segura que muestra a la Sanadora del Océano cruzando los brazos mientras activa un dispositivo futurista en su muñeca que proyecta una interfaz holográfica brillante hacia su rostro. La dibujé luciendo cabello corto azul, ojos azules brillantes, una sonrisa confiada, un chaleco azul sin mangas con brazaletes a juego que exhiben el emblema del océano y su reloj rastreador tecnológico personalizado.&lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;center&gt;
![6.jpg](https://files.peakd.com/file/peakd-hive/manuel2395/AJg7iNgpneHbANeZTLREEzpeuYayonU6DiBctFUZGPJRY3yxQKifm8eVRY5jKRB.jpg)
![8.jpg](https://files.peakd.com/file/peakd-hive/manuel2395/AJkRUG8L5acVP7gEtymFF8J7oBGT5jprY5uCEnmzBCQWv7TRJUbJKbKSJ6zrbVm.jpg)
![11.jpg](https://files.peakd.com/file/peakd-hive/manuel2395/AJkRUG8L5zUgzGMKqDUGTXukbaRsgsqqGweA8NtpLnRLNqsnpmfxaf1awxzpoWJ.jpg)
&lt;/center&gt;&lt;p&gt;For the environmental lighting and atmosphere, I placed the Ocean Healer in a shaded woodland or outdoor corridor at twilight. A powerful purple and white holographic glow emanates from her gadget, casting bright vertical light beams across her chest, neck, and chin, creating a striking luminous contrast against the dark background foliage.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;em&gt;Para la ambientación e iluminación de la escena, ubiqué a la Sanadora del Océano en un entorno boscoso sombreado o pasillo al aire libre al caer la tarde. Un potente resplandor holográfico de tonos morados y blancos emana de su dispositivo, proyectando haces de luz vertical muy brillantes sobre su pecho, cuello y barbilla, creando un llamativo contraste luminoso frente al follaje oscuro del fondo.&lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;center&gt;
![14.jpg](https://files.peakd.com/file/peakd-hive/manuel2395/AJoHttGUP7bCutLWrkZ4fbx4jMqh2izfFYTmc9dvaQV2RJNhMbbNXRTgFz3tT5T.jpg)
![17.jpg](https://files.peakd.com/file/peakd-hive/manuel2395/AJoHtsmQKFjBZZNaUtjQogX4vK7cFqyK4CJN1vGGZQ2pCGsjzHCJjpU1nG2RB73.jpg)
![21.jpg](https://files.peakd.com/file/peakd-hive/manuel2395/AJpio8t6MfQFJYQf9SCpPRRQphQ5JFege21XzVbMAisbCCjSVYCAErcyqEtFQGQ.jpg)
&lt;/center&gt;&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;https://hive.blog/hive-131131/@manuel2395/holozing-fan-art-or-ocean-healer-a-skilled-inventor&quot;&gt;Read the full post&lt;/a&gt;&lt;/p&gt;</content:encoded><dc:creator>manuel2395</dc:creator><category>hive-131131</category></item><item><title>New Holozing strategy given the low price of Hive</title><link>https://hive.blog/hive-131131/@cocacolaron/new-holozing-strategy-given-the-low-price-of-hive</link><guid isPermaLink="true">https://hive.blog/hive-131131/@cocacolaron/new-holozing-strategy-given-the-low-price-of-hive</guid><description>A few months ago I started talking about how the falling price of HIVE could become a problem for Holozing. The situation was not encouraging, especially when we considered how much development a game like this requires and how difficult it can be to maintain a project during a weak market. Since…</description><pubDate>Thu, 29 Oct 2026 16:15:42 GMT</pubDate><content:encoded>&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/cocacolaron/EoGxTn6bDB7xidm8xqJ8q1hNW2PFMSmcpsDm5fBNuVpxywWFxGjkHDha8nH2W2kTJ8Y.png&quot; alt=&quot;imagen.png&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;A few months ago I started talking about how the falling price of HIVE could become a problem for Holozing. The situation was not encouraging, especially when we considered how much development a game like this requires and how difficult it can be to maintain a project during a weak market.&lt;/p&gt;
&lt;p&gt;Since then, I have been thinking about something else. What happens if we stop waiting for HIVE to recover and start looking at what Holozing can do with the resources it already has?&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/cocacolaron/23tm76VAvjwcfwbLfjnxAutjTzwYuSYfiQJr6W3Uc13sQZj9HkpUz4Sz3AeoPRi8wNQuQ.jpg&quot; alt=&quot;69444b3e-d58d-41e9-8ac0-8fd69b0d005e.png&quot; /&gt;&lt;br /&gt;&lt;img src=&quot;image-6-werfwefwefwef.PNG&quot; alt=&quot;werfwefwefwef.PNG&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;Of course, a better HIVE price would help. It could improve the value of rewards, make community funding more effective, and attract people who had previously lost interest in the ecosystem. But depending entirely on that recovery would be a mistake. Nobody knows exactly when the market will improve, and a game cannot put its future on hold until investors become optimistic again.&lt;/p&gt;
&lt;p&gt;For me, one of the biggest opportunities is the community itself.&lt;/p&gt;
&lt;p&gt;Holozing already has people creating fan art, writing articles, discussing creatures, and sharing ideas about what the game could become. These contributions might seem small compared to programming a complete RPG, but they help create something that money alone cannot guarantee: a group of people who care enough to keep talking about the project.&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/cocacolaron/23xepAtyUwDm6L6jFpk1ntVMhqW34pYMiHhaxzSGLGRxgYuY5wKPsVEy8C8R563PXLpqd.png&quot; alt=&quot;2a52edbc-cdc2-4830-b563-08488ecc90b1.png&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;However, I think we need to be realistic about community engagement. Publishing more posts is useful, but it is not enough if we are only talking to the same people every week. At some point, we need to reach players who have never used Hive, people who enjoy creature-collecting games, and gamers who are interested in Web3 but do not understand how it works.&lt;/p&gt;
&lt;p&gt;This is where content outside the blockchain becomes important. Short gameplay clips, simple explanations, creature showcases, and comparisons with familiar RPG mechanics could help introduce Holozing to a much wider audience. Not everyone wants to read a long article about token economics before deciding whether a game looks interesting.&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/cocacolaron/23t7DhY1R5DUjUm8Zm9R4ZibuTULR9cNYjehfhWBtaonZ8DcFFVgr7U1SN9gGxLfuFjbm.jpg&quot; alt=&quot;4332c915-f866-4051-9f4b-68f6e0b4383b.png&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;Another important point is giving people reasons to return. A game needs more than an interesting concept to maintain an active audience. Progression, exploration, challenges, achievements, and meaningful goals are the things that encourage players to come back after their first experience.&lt;/p&gt;
&lt;p&gt;The recent development activity around Holozing gives the community more things to discuss, but I believe communication will be just as important as development itself. Even when there is no major announcement, showing small improvements or explaining what the team is working on can help people understand that progress is happening.&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;a href=&quot;https://images.hive.blog/1536x0/https://files.peakd.com/file/peakd-hive/cocacolaron/23uFKDXb5gQi5XxNuFXnGfEU5GBZ6z27qf4Pjeox6bLrm1JaLbqg3JHVTxnXZ3uTPJuyT.png&quot;&gt;https://images.hive.blog/1536x0/https://files.peakd.com/file/peakd-hive/cocacolaron/23uFKDXb5gQi5XxNuFXnGfEU5GBZ6z27qf4Pjeox6bLrm1JaLbqg3JHVTxnXZ3uTPJuyT.png&lt;/a&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;There is also something we should not forget: community members have different resources. Some can invest money, others can delegate HP, and many can contribute through art, writing, testing, or simply helping new players. Supporting a project should not mean that everyone has to spend money they cannot afford to lose.&lt;/p&gt;
&lt;p&gt;Personally, I would rather see Holozing build a smaller but genuinely interested audience than attract thousands of people who disappear as soon as token prices fall again.&lt;/p&gt;
&lt;p&gt;A stronger market could certainly make things easier, but it cannot replace a good game, consistent communication, or a community that knows how to welcome newcomers.&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/cocacolaron/23vhpvnL3nv3nMqqrjAu1fMPR5en6r2fStZbifU6TBjQBoPTm1pFjA374zP7poiWQQjSy.jpg&quot; alt=&quot;imagen.png&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;HIVE will have its ups and downs. That is part of being connected to a blockchain ecosystem. The real challenge for Holozing is to keep growing despite those changes and give people reasons to believe in the project beyond speculation.&lt;/p&gt;
&lt;p&gt;If that happens, a future market recovery could become an opportunity to accelerate growth rather than an event the entire project depends on.&lt;/p&gt;
</content:encoded><dc:creator>cocacolaron</dc:creator><category>hive-131131</category></item><item><title>Vampire Halloween ✨🦇🕸</title><link>https://hive.blog/hive-131131/@jijisaurart/vampire-halloween</link><guid isPermaLink="true">https://hive.blog/hive-131131/@jijisaurart/vampire-halloween</guid><description>Happy Halloween! 🌚✨🦇🕸 This is my second Halloween Holozing fan art featuring Ocean Healer in his &quot;vampire&quot; costume! I do not want to put any blood in it. I just want that cute little fang, hehe. 😆 sketch and lineart base color and initial shading Background detailing Final Art Reference…</description><pubDate>Thu, 29 Oct 2026 13:10:15 GMT</pubDate><content:encoded>&lt;h2&gt;Happy Halloween! 🌚✨🦇🕸&lt;/h2&gt;
&lt;p&gt;This is my second Halloween Holozing fan art featuring Ocean Healer in his &quot;vampire&quot; costume! I do not want to put any blood in it. I just want that cute little fang, hehe. 😆&lt;/p&gt;
&lt;div&gt; &lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/jijisaurart/23sxpS1Q8kwFnYMFs9K5TXJSnpWZJqXGNxXKo4mkmg5TQSoiWgKZc3LeJBnoMt5PtKNuu.png&quot; alt=&quot;Holozinghalloween202627.png&quot; /&gt;&lt;/p&gt;
&lt;/div&gt; &lt;div&gt;  &lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/jijisaurart/23tcP5UHCqXCPTvTcPAxkfzkt84ZsipHDA5b2cmnTDktxf7WX91JjqScPVd9r6ojnw9tx.png&quot; alt=&quot;Holozinghalloween202626.png&quot; /&gt;&lt;/p&gt;
&lt;/div&gt; &lt;ul&gt;
&lt;li&gt;sketch and lineart&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt; &lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/jijisaurart/23ujrMPUNgJ65KuzgeHoLSKMRnutEM1viwYNqbvLrgX3bq3sP25cXJGG25oVdvCgn71ya.png&quot; alt=&quot;Holozinghalloween202625.png&quot; /&gt;&lt;/p&gt;
&lt;/div&gt; &lt;div&gt;  &lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/jijisaurart/23v4dg8dQCN4UGW61NgCzGqessULZQ5gUJwSYRrEN72wbKwxHjMp8PURrVepMHFZo31HM.png&quot; alt=&quot;Holozinghalloween202624.png&quot; /&gt;&lt;/p&gt;
&lt;/div&gt; &lt;ul&gt;
&lt;li&gt;base color and initial shading&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt; &lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/jijisaurart/23wgDKFnC7xuDWDL2vNSew3VJXV9L9rLHL3tSEmfEinLpLRANQVS4DTbrN37EZG2nHfPr.png&quot; alt=&quot;Holozinghalloween202623.png&quot; /&gt;&lt;/p&gt;
&lt;/div&gt; &lt;div&gt;  &lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/jijisaurart/23yTctpoSxqPG6fFMRCwN2Kk5LTmpHGyjv9yv8ycfKbCyWSXEpbqHUoWS5PeACCGeHveZ.png&quot; alt=&quot;Holozinghalloween202622.png&quot; /&gt;&lt;/p&gt;
&lt;/div&gt; &lt;ul&gt;
&lt;li&gt;Background detailing&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;Final Art&lt;/h2&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/jijisaurart/23z7C1GNsmCeb4z68SHkC8tmVjgA3krdzqc6jfqGB9PYGA89hh6ExCxPV95qfmjwZr9vp.png&quot; alt=&quot;Holozinghalloween202621.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://i.pinimg.com/1200x/de/63/79/de63799d6f2f49ecc98cd2376ae1574b.jpg&quot;&gt;Reference&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Software: Clip Studio Paint Pro&lt;/p&gt;
&lt;p&gt;That is it for this art blog. I will see you at the next one!&lt;br /&gt;📸 All photos are owned and taken by me, unless otherwise credited. ©️jijisaurart&lt;/p&gt;
&lt;p&gt;💖 NFT Showroom: Chibis on Hive&lt;br /&gt;🖌 Open for commissions!!! 😊&lt;/p&gt;
</content:encoded><dc:creator>jijisaurart</dc:creator><category>hive-131131</category></item><item><title>3D Render - Ocean Healer Inspired Flask </title><link>https://hive.blog/hive-131131/@zellypearl/3d-render-ocean-healer-inspired-flask</link><guid isPermaLink="true">https://hive.blog/hive-131131/@zellypearl/3d-render-ocean-healer-inspired-flask</guid><description>Happy Thursday beautiful people, how are you faring? I believe you are all doing great? Today&apos;s inspiration was drawn from H20 lol. When speaking of water the healer that comes to mind is the ocean healer so today I rendered this water flask inspired by that healer. I used the community beta packs…</description><pubDate>Thu, 29 Oct 2026 10:51:03 GMT</pubDate><content:encoded>&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/zellypearl/23vsFowZE7fhHxp35UEfxSTWQaK677DgaPyZK44Cnep6JDGA1SL38ZniE5S5NNpg543of.jpg&quot; alt=&quot;9346.jpg&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;p&gt;Happy Thursday beautiful people, how are you faring? I believe you are all doing great? Today&apos;s inspiration was drawn from H20 lol. When speaking of water the healer that comes to mind is the ocean healer so today I rendered this water flask inspired by that healer. I used the community beta packs as a guide for my creation. I hope you like the final result of this render.&lt;/p&gt;
&lt;hr /&gt;
&lt;hr /&gt;
&lt;h1&gt;Work Processes&lt;/h1&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/zellypearl/EoEp2sBA7YDjA2jfEkW2mRTJSKHBcdxfwsKYhMT34qkzTcCsBvZ3XZa6Ub7WUJReqKx.jpg&quot; alt=&quot;9329.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/zellypearl/EoCg99XqtcA1dakdXM5HuGpoF3RFdxwc3F9epjfrpJtoMEneWm3tehPxfqnkVwAWUPQ.jpg&quot; alt=&quot;9330.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/zellypearl/Eo6J2Uzcy4PQsBB141FVehfFXdAP2n1iesxew9g5rbfH64XYdVvdm3gcsFA8zMvhXhX.jpg&quot; alt=&quot;9332.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/zellypearl/EoGwSuCeWCk3dVqQKQ9HJpDSuA5rasaPuL4omUP3Eeii97ZyiFQqaUAUD4WtJ8RYYsA.jpg&quot; alt=&quot;9333.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/zellypearl/EpVAbt9XchvLyckoUJYRENPcpBpMk9Vf36NJqzPfeW4rw6s2phiriXpJBVPtZCepX5z.jpg&quot; alt=&quot;9337.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/zellypearl/EpEFL3gjCntsdjravPypzMb9zMTW7thYCqUiDL94QFH7Bnf78wvR9TmnCwmN9FJsUsd.jpg&quot; alt=&quot;9351.jpg&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/zellypearl/EpEFNtNGjnPCosiq1cWLp4ZktdgtjnpM7BQvbYrTo7Dio7TSFfcLduyqSPASuzyqi6j.jpg&quot; alt=&quot;9350.jpg&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/zellypearl/EpT2K2r6DVuLoJicrYtocpnc6sStsjR9R8LtejF8baKKV1kSRmVHEThakaGcdoSmn75.jpg&quot; alt=&quot;9349.jpg&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/zellypearl/EpT2L98DrF7keJ47v6B71xNyEMjDCCcQjCSGqkNBBxxBrDtcpUkkm6jFkroc5vHpjxF.jpg&quot; alt=&quot;9348.jpg&quot; /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/zellypearl/EpEFTuwQDvr6bhWF4sK6bDTgnSUwKbnZFkeU6QA776bW3GL5xEPjD1Sn8cRrcA7rxRY.jpg&quot; alt=&quot;9347.jpg&quot; /&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;hr /&gt;
&lt;/div&gt;&lt;h1&gt;&lt;div&gt;&lt;em&gt;𝐖𝐫𝐢𝐭𝐞𝐫&lt;/em&gt;&lt;/div&gt;&lt;/h1&gt;
&lt;div&gt;&lt;p&gt;&lt;sup&gt; &lt;em&gt;𝐈 𝐚𝐦 𝐖𝐚𝐤𝐲! 𝐀 𝐦𝐮𝐥𝐭𝐢-𝐭𝐚𝐥𝐞𝐧𝐭𝐞𝐝 𝐚𝐧𝐝 𝐨𝐩𝐭𝐢𝐦𝐢𝐬𝐭𝐢𝐜 𝐲𝐨𝐮𝐧𝐠 𝐠𝐢𝐫𝐥 𝐰𝐡𝐨 𝐢𝐬 𝐳𝐞𝐚𝐥𝐨𝐮𝐬 𝐚𝐛𝐨𝐮𝐭 𝐥𝐢𝐟𝐞 𝐚𝐧𝐝 𝐞𝐯𝐞𝐫𝐲𝐭𝐡𝐢𝐧𝐠 𝐢𝐭 𝐡𝐚𝐬 𝐭𝐨 𝐞𝐢𝐭𝐡𝐞𝐫 𝐨𝐟𝐟𝐞𝐫 𝐡𝐞𝐫 𝐨𝐫 𝐭𝐡𝐫𝐨𝐰 𝐚𝐭 𝐡𝐞𝐫.&lt;br /&gt;𝐀 𝐠𝐢𝐫𝐥 𝐰𝐡𝐨 𝐢𝐬 𝐢𝐧𝐭𝐞𝐧𝐭𝐢𝐨𝐧𝐚𝐥 𝐚𝐛𝐨𝐮𝐭 𝐬𝐞𝐥𝐟-𝐠𝐫𝐨𝐰𝐭𝐡 𝐮𝐧𝐝𝐞𝐫 𝐚𝐥𝐥 𝐨𝐝𝐝𝐬.&lt;br /&gt;𝐈 𝐛𝐞𝐥𝐢𝐞𝐯𝐞 𝐦𝐲 𝐞𝐱𝐢𝐬𝐭𝐞𝐧𝐜𝐞 𝐢𝐬 𝐬𝐨𝐥𝐞𝐥𝐲 𝐛𝐲 𝐠𝐫𝐚𝐜𝐞 𝐚𝐧𝐝 𝐬𝐨 𝐈 𝐚𝐦 𝐚 𝐩𝐫𝐨𝐝𝐮𝐜𝐭 𝐨𝐟 𝐠𝐫𝐚𝐜𝐞, 𝐩𝐞𝐫𝐟𝐞𝐜𝐭𝐥𝐲 𝐩𝐨𝐫𝐭𝐫𝐚𝐲𝐢𝐧𝐠 𝐦𝐲 𝐛𝐢𝐫𝐭𝐡 𝐧𝐚𝐦𝐞 &quot;𝐀𝐛𝐮𝐧𝐝𝐚𝐧𝐭 𝐆𝐫𝐚𝐜𝐞&quot;.&lt;br /&gt;𝐈 𝐚𝐦 𝐭𝐡𝐞 𝐥𝐚𝐬𝐭 𝐨𝐟 𝐦𝐲 𝐤𝐢𝐧𝐝 𝐛𝐞𝐜𝐚𝐮𝐬𝐞 𝐈 𝐚𝐦 𝐮𝐧𝐢𝐪𝐮𝐞 𝐚𝐧𝐝 𝐬𝐩𝐞𝐜𝐢𝐚𝐥 𝐢𝐧 𝐚 𝐝𝐲𝐧𝐚𝐦𝐢𝐜 𝐰𝐚𝐲&lt;br /&gt;𝐇𝐈𝐕𝐄 𝐡𝐚𝐬 𝐛𝐞𝐜𝐨𝐦𝐞 𝐦𝐲 𝐬𝐨𝐜𝐢𝐚𝐥 𝐇𝐎𝐌𝐄 𝐚𝐧𝐝 𝐒𝐏𝐀𝐂𝐄&lt;br /&gt;𝐈&apos;𝐦 𝐣𝐮𝐬𝐭 𝐚𝐧𝐨𝐭𝐡𝐞𝐫 𝐠𝐢𝐫𝐥 𝐞𝐱𝐩𝐥𝐨𝐫𝐢𝐧𝐠, 𝐥𝐞𝐚𝐫𝐧𝐢𝐧𝐠 𝐚𝐧𝐝 𝐜𝐨𝐧𝐭𝐫𝐢𝐛𝐮𝐭𝐢𝐧𝐠.&lt;br /&gt;𝐈𝐭&apos;𝐬 𝐧𝐨𝐭 𝐠𝐨𝐧𝐧𝐚 𝐛𝐞 𝐦𝐲 𝐥𝐚𝐬𝐭 𝐛𝐮𝐭 𝐡𝐚𝐯𝐞 𝐲𝐨𝐮 𝐫𝐞𝐚𝐝 𝐟𝐫𝐨𝐦 𝐦𝐞?&lt;/em&gt; &lt;/sup&gt; &lt;/p&gt;&lt;/div&gt;&lt;p&gt;&lt;/p&gt;
&lt;pre&gt;&lt;code&gt;   29 October ~ Thursday
&lt;/code&gt;&lt;/pre&gt;
</content:encoded><dc:creator>zellypearl</dc:creator><category>hive-131131</category></item><item><title>La melodía del creador - Historia [ESP-ENG]</title><link>https://hive.blog/hive-131131/@davidpena21/la-melodia-del-creador-historia</link><guid isPermaLink="true">https://hive.blog/hive-131131/@davidpena21/la-melodia-del-creador-historia</guid><description>Source Todo ese lugar comenzó a temblar, como si algo si estuviera despertando, pero la melodía seguía soñando y cada golpe del tambor era más intenso. GEMINO y SHINAARA reconocieron cada segundo de esa canción, pero había algo que no estaba sonando bien y por eso de inmediato preguntaron —¿Por qué…</description><pubDate>Wed, 28 Oct 2026 19:54:39 GMT</pubDate><content:encoded>&lt;div&gt;&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/davidpena21/2423whaUN1jWH3fyLcVtoejZ7n2dbtXj5pa1hD3LGwL4WWsf2zXHfhgg8hAn9hr7JFetp.jpeg&quot; alt=&quot;D51D3684-E88E-41B1-85D6-9A0A20D415BA.jpeg&quot; /&gt;&lt;br /&gt;&lt;a href=&quot;https://pixabay.com/photos/musician-street-music-guitar-4734334/&quot;&gt;Source&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Todo ese lugar comenzó a temblar, como si algo si estuviera despertando, pero la melodía seguía soñando y cada golpe del tambor era más intenso. GEMINO y SHINAARA reconocieron cada segundo de esa canción, pero había algo que no estaba sonando bien y por eso de inmediato preguntaron —¿Por qué la música suena así?— pero nadie decía nada y todas las luces seguían en constante movimiento, y justo uno de los organizadores respondió —Porque la música es la clave de Holozing, no solo conecta a las criaturas, sino que también despierta la energía que llevan dentro—&lt;/p&gt;
&lt;p&gt;En el último momento, la melodía cambió, ya que una cuarta voz entró, logrando así que llegará un nuevo mensaje —&lt;strong&gt;LAS TRES UNIDADES ESTÁN CONECTADAS&lt;/strong&gt;— SHINAARA cerró los ojos para así poder seguir disfrutando de la melodía y entre las notas reconoció una voz que había oído desde su primera participación en el torneo, donde logró descubrir algo y en voz baja le dijo a GEMINO —Tenemos que seguir el ritmo! ¡La canción está intentando mostrarnos algo!—&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;The entire place began to tremble, as if something were waking up; meanwhile, the melody continued to play, with each drumbeat growing more intense. GEMINO and SHINAARA recognized every moment of the song, yet something felt off—it didn&apos;t sound quite right. They immediately asked, &quot;Why does the music sound like this?&quot; but no one answered. The lights remained in constant motion, and one of the organizers finally replied, &quot;Because music is the key to Holozing; it not only connects the creatures but also awakens the energy they carry within.&quot;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;h1&gt;&lt;/h1&gt;
&lt;blockquote&gt;
&lt;p&gt;At the last moment, the melody shifted as a fourth voice joined in, bringing with it a new message: &lt;strong&gt;&quot;THE THREE UNITS ARE CONNECTED.&quot;&lt;/strong&gt; SHINAARA closed her eyes to fully immerse herself in the melody. Amidst the notes, she recognized a voice she had heard ever since her first time participating in the tournament—a discovery that led her to whisper to GEMINO, &quot;We have to follow the rhythm! The song is trying to show us something!&quot;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;img src=&quot;https://images.hive.blog/DQmaUVtWGiMYwWud4KnJxk4tZJw1ueR9NtG4YaYi9Y7J3SF/image.png&quot; alt=&quot;image.png&quot; /&gt;&lt;br /&gt;&lt;a href=&quot;https://peakd.com/hive-131131/@holozing/new-creature-reveal-holodust-december-claims-and-more&quot;&gt;Source&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Ambos criaturas se levantaron y comenzaron a sincronizar sus energías con la melodía, logrando que una luz brillante los envolviera, como si estuvieran lista para dar el siguiente paso. Del otro lado de la habitación, el organizador observó las pantallas con terror quien dijo—¡La armonía original está regresando!— pero todo cambio cuando una figura apareció detrás de GEMINO y SHINAARA, la cual añadió —Su verdadero propósito es que Holozing nunca fue solamente un torneo para demostrar quién era más fuerte, sino para descubrir el poder que nace cuando las criaturas luchan y cantan juntas— con eso ambas criaturas quedaron confundidas y llegó un último mensaje —&lt;strong&gt;FASE FINAL DESBLOQUEADA: LA CANCIÓN DEL ORIGEN&lt;/strong&gt;— donde GEMINO miró a SHINAARA —Parece que todavía nos queda una última batalla— La música siguió sonando, pero esta vez no anunciaba el final de la competición, anunciaba el comienzo de una nueva era para Holozing.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;Both creatures rose and began to synchronize their energies with the melody, becoming enveloped in a brilliant light—as if they were ready to take the next step. On the other side of the room, the organizer watched the screens in terror, exclaiming, &quot;The original harmony is returning!&quot; But everything shifted when a figure appeared behind GEMINO and SHINAARA, adding, &quot;The true purpose—for Holozing was never merely a tournament to prove who was strongest—is to uncover the power that emerges when creatures fight and sing together.&quot; Confused, the two creatures received one final message: &lt;strong&gt;FINAL PHASE UNLOCKED: THE SONG OF ORIGIN&lt;/strong&gt;. GEMINO looked at SHINAARA and said, &quot;It seems we still have one last battle ahead of us.&quot; The music continued to play, but this time, it did not signal the end of the competition; it heralded the beginning of a new era for Holozing.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;/div&gt;&lt;p&gt;&lt;a href=&quot;https://hive.blog/hive-131131/@davidpena21/la-melodia-del-creador-historia&quot;&gt;Read the full post&lt;/a&gt;&lt;/p&gt;</content:encoded><dc:creator>davidpena21</dc:creator><category>hive-131131</category></item><item><title>Holozing Marketplace is now Live!</title><link>https://hive.blog/hive-131131/@holozing/holozing-marketplace-is-now-live</link><guid isPermaLink="true">https://hive.blog/hive-131131/@holozing/holozing-marketplace-is-now-live</guid><description>Holo everyone! If some of you remember, we asked for some funding from the DHF what feels like ages ago to develop HAF NFTs and today we&apos;re excited to announce that we&apos;re launching Holozing&apos;s first marketplace which utilizes it. What does this mean for end users: You&apos;ll be able to trade Holozing…</description><pubDate>Fri, 14 Aug 2026 05:24:30 GMT</pubDate><content:encoded>&lt;p&gt;Holo everyone! &lt;/p&gt;
&lt;p&gt;If some of you remember, we asked for some funding from the DHF what feels like ages ago to develop &lt;a href=&quot;https://gitlab.syncad.com/hive/nft_tracker&quot;&gt;HAF NFTs&lt;/a&gt; and today we&apos;re excited to announce that we&apos;re launching Holozing&apos;s first marketplace which utilizes it. &lt;/p&gt;
&lt;h4&gt;What does this mean for end users:&lt;/h4&gt;
&lt;p&gt;You&apos;ll be able to trade Holozing creatures and items from the Alpha Vials directly for Hive and HBD!&lt;br /&gt;No fees spent for depositing or withdrawing Hive/HBD onto a platform.&lt;br /&gt;No fees if you trade creatures and items with other players P2P. (Except for Resource Credits)&lt;/p&gt;
&lt;p&gt;Everything occurs on Layer 1. &lt;/p&gt;
&lt;p&gt;This is important to note as most of you may be used to trading nfts on a second layer application on Hive.&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/holozing/23uQJdyn7bAgfgrpDVYs3oMkytcdYKRHUCPvoDZuvn68zD3gS35HHeCwCf76kDSGySjAz.png&quot; alt=&quot;image.png&quot; /&gt;&lt;/p&gt;
&lt;h3&gt;&lt;a href=&quot;https://holozing.com/market&quot;&gt;https://holozing.com/market&lt;/a&gt;&lt;/h3&gt;
&lt;h4&gt;Our marketplace&lt;/h4&gt;
&lt;p&gt;While this is still the first iteration and additions are already planned, we wanted to get this out as soon as possible to let players trade as that&apos;s something we deem valuable in our games to empower players with. &lt;/p&gt;
&lt;p&gt;Our marketplace takes a 3% fee from purchases, while this may seem high, it is mainly there to discourage wash trading which is something that affects most crypto marketplaces due to the anon nature of accounts and transactions. We hope this fee will protect our users who may not be aware of the value of creatures and items to not be tricked by fake trades into buying or selling something over or undervalued. &lt;/p&gt;
&lt;p&gt;For those who wish to skip the fee completely, we will naturally allow peer 2 peer transfers of creatures and items and will also create a trade channel in our &lt;a href=&quot;https://discord.gg/ptBPhg7m5B&quot;&gt;Discord server&lt;/a&gt; where they may discuss trades up front and potentially ask if someone is interested in helping them finish the trade as a counterparty. &lt;/p&gt;
&lt;h4&gt;Other things to keep in mind&lt;/h4&gt;
&lt;p&gt;Trades in the marketplace require your active key, thus be careful when placing trades or buying nfts. Keep in mind that we as the project cannot undo trades.&lt;/p&gt;
&lt;p&gt;We&apos;re still working on adding some additional filters such as foil color and rename the current &apos;foil&apos; filter to creature skin, which is what it actually is.&lt;/p&gt;
&lt;h4&gt;Ending note&lt;/h4&gt;
&lt;p&gt;Go give it a try! Many of you have been sitting on your Alpha Vial creatures and items for a good while and now you&apos;re able to trade them or purchase exactly what you think you&apos;ll need for our upcoming game(s) instead of buying a whole Vial. &lt;/p&gt;
&lt;p&gt;Feedback is appreciated as we&apos;ll work on fine-tuning the marketplace, thank you! &lt;/p&gt;
&lt;p&gt;&lt;em&gt;Author rewards going to @commentrewarder.&lt;/em&gt;&lt;/p&gt;
</content:encoded><dc:creator>holozing</dc:creator><category>hive-131131</category></item><item><title>Holozing:Wilds Public Alpha Testing</title><link>https://hive.blog/hive-131131/@holozing/holozingwilds-public-alpha-testing</link><guid isPermaLink="true">https://hive.blog/hive-131131/@holozing/holozingwilds-public-alpha-testing</guid><description>Holo everyone! Apologies for not posting in a very long time, things have been quite crazy. While we have a lot to make up for in terms of posting, achievements still to be sent out, name contest winners to be chosen, etc, we wanted to take the time to invite everyone over to test our Incremental…</description><pubDate>Tue, 14 Jul 2026 05:52:36 GMT</pubDate><content:encoded>&lt;p&gt;Holo everyone!&lt;/p&gt;
&lt;p&gt;Apologies for not posting in a very long time, things have been quite crazy. While we have a lot to make up for in terms of posting, achievements still to be sent out, name contest winners to be chosen, etc, we wanted to take the time to invite everyone over to test our Incremental clicker game we&apos;ve been working on to launch so our healers have something to heal while waiting for the main game! &lt;/p&gt;
&lt;p&gt;Without further ado, let&apos;s get into what we want to invite you to today! &lt;/p&gt;
&lt;h3&gt;Holozing:Wilds&lt;/h3&gt;
&lt;p&gt;&lt;em&gt;(How to test at the end of the post, if you wanna skip intro)&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Holozing Wilds is an incremental 2d clicker game based on our healer x creature game mode. &lt;/p&gt;
&lt;p&gt;You pick a healer, you get a creature of random rarity and the game starts! &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/holozing/23t7AyLBEJLtk6LThA1ro8KcxZnnGV7E1m41rC2Q4Qu4EyQZPeXzPrZEo533f9rmBZ5Zr.png&quot; alt=&quot;image.png&quot; /&gt;&lt;/p&gt;
&lt;p&gt;We&apos;ve implemented a very short tutorial to guide you over the basics. Let us know if it helps! &lt;/p&gt;
&lt;p&gt;We also have a &lt;a href=&quot;https://holozing.com/wilds/guide.html&quot;&gt;lengthy game guide&lt;/a&gt; set up for those wanting to get into the details, most will get the gist of it while playing however. &lt;/p&gt;
&lt;p&gt;Think of Trimps x Clicker Heroes x many other games similar games while staying true to our main game as much as possible. &lt;/p&gt;
&lt;h3&gt;Things to know and differences between the main Holozing game and :Wilds&lt;/h3&gt;
&lt;p&gt;Healers and creatures in this game don&apos;t reflect towards the main game.&lt;br /&gt;However, if you already have items from Alpha Vials from the main game, you&apos;ll be able to select your top creature to play with and some consumables to give you a kickstart in :wilds. Your collected Holo Dust from December Events will also apply to your launch in :wilds. &lt;/p&gt;
&lt;p&gt;Everything crafted, captured, level progression, etc, is only for Holozing:Wilds. &lt;/p&gt;
&lt;p&gt;When we&apos;re done testing, we will be introducing HAF NFTs for Holozing:Wilds as well, giving the community a way to trade creatures, items, etc. &lt;/p&gt;
&lt;p&gt;This is an open Alpha testing period, any progression, creatures, items are due for a reset before the official Beta launch. You may however earn Alpha Testing badge/title/achievement for participating. &lt;/p&gt;
&lt;p&gt;If you&apos;re active and contribute with bugs/glitches/other oddities in our &lt;a href=&quot;https://discord.gg/SNTXNkpnCe&quot;&gt;Discord&lt;/a&gt;, we may reward you with some Hive from @zingtoken. &lt;/p&gt;
&lt;h3&gt;Stress-test and ping check&lt;/h3&gt;
&lt;p&gt;Our main want from this alpha test, other than the things mentioned above, is to also check connectivity and if our servers can handle more active players for an official launch. While we work on some last additions and adjustments to Expedition and PvP game mode as well as how we&apos;ll be generating NFTs and Healers. &lt;/p&gt;
&lt;p&gt;Any other contributions you think are valuable to be pointed at and haven&apos;t been mentioned already to the team will be valued and logged to send out some Hive as thanks for pointing out to them. We don&apos;t wanna call it a bug-bounty as we don&apos;t wanna invite the wrong people over, so don&apos;t expect a lot of rewards. &lt;/p&gt;
&lt;p&gt;A big thanks to everyone who&apos;s been testing it out so far and we hope to see a few more names appear on the list in the upcoming days!&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/holozing/23tGTmT38RYPNTWf2wZVtmGR2GcEqtiAL241arVaDqfM2AXV5YnUPNYHqnMt6BxpaPSgw.png&quot; alt=&quot;image.png&quot; /&gt;&lt;/p&gt;
&lt;h3&gt;How to test&lt;/h3&gt;
&lt;ol&gt;
&lt;li&gt;Make sure you&apos;re logged in on your account on &lt;a href=&quot;https://holozing.com&quot;&gt;https://holozing.com&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Then visit &lt;a href=&quot;https://holozing.com/wilds&quot;&gt;https://holozing.com/wilds&lt;/a&gt; to get started! &lt;/li&gt;
&lt;li&gt;Request a tester role in our &lt;a href=&quot;https://discord.gg/SNTXNkpnCe&quot;&gt;Discord to access the wild channels!&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;
&lt;h4&gt;We&apos;ve recently made some changes to Zing distribution&lt;/h4&gt;
&lt;p&gt;based on price of Hive and longevity of Alpha Vial sale. Overall Zing distribution was lowered by about 50% and this&apos;ll allow us to start distributing Zing rewards to Holozing:Wilds players for the beta launch of the game. This will be separated based on different level/rarity brackets for PvP and how far people get in their Paragon journey in PvE as well as other variables such as creature rarities your healer brings with them past Paragon. &lt;/p&gt;
&lt;p&gt;We are also planning on sunsetting Alpha Vials here soon and replacing them with Beta Vials. While you won&apos;t be able to open the beta vials yet, you&apos;ll be able to purchase them and earn some Zing along with Alpha Vial holders and Alpha creatures/items/consumables. &lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;Thanks to everyone for your support in the past and continued support. We hope you enjoy Holozing:Wilds and help us make it better while we keep working on other games as well as the main game. &lt;/p&gt;
&lt;p&gt;Rewards of this post forfeit to @commentrewarder. &lt;/p&gt;
</content:encoded><dc:creator>holozing</dc:creator><category>hive-131131</category></item><item><title>Holozing Alpha Vials are here!</title><link>https://hive.blog/hive-131131/@holozing/holozing-alpha-vials-are-here</link><guid isPermaLink="true">https://hive.blog/hive-131131/@holozing/holozing-alpha-vials-are-here</guid><description>Holo everyone! We&apos;re happy to announce that we have released the Alpha Vials&apos; sale today! ![image.png](https://files.peakd.com/file/peakd-hive/holozing/23uFKdbPZox7jaNih5HnHvxXFmkHvjopaZXSUCCDTiCWUH9XqLYLG6VQTnGn2ufakBNca.png) Here&apos;s what you need to know about them! #### ScarcityThe Alpha Edition…</description><pubDate>Sat, 19 Oct 2024 00:48:42 GMT</pubDate><content:encoded>&lt;h4&gt;Holo everyone!&lt;/h4&gt;
&lt;h4&gt;We&apos;re happy to announce that we have released the &lt;a href=&quot;https://holozing.com/shop&quot;&gt;Alpha Vials&apos; sale&lt;/a&gt; today!&lt;/h4&gt;
&lt;br /&gt; 
![image.png](https://files.peakd.com/file/peakd-hive/holozing/23uFKdbPZox7jaNih5HnHvxXFmkHvjopaZXSUCCDTiCWUH9XqLYLG6VQTnGn2ufakBNca.png)&lt;br /&gt; 
Here&apos;s what you need to know about them! 
&lt;br /&gt; 
#### Scarcity&lt;p&gt;The Alpha Edition Vials will be time-limited but not amount-limited. This is done to prevent a few large buyers from cornering the market and adding a premium price for re-sale value. Everyone has enough time to purchase a Alpha Edition Vial for the Alpha duration of our game.&lt;br /&gt;The scarcity of Vials will thus be in the hands of the community!&lt;br /&gt;&lt;br /&gt; &lt;/p&gt;
&lt;h4&gt;Alpha Design&lt;/h4&gt;
&lt;p&gt;Starter items in the Alpha Vial will have a limited design that will only exist in these vials. While there will be similar items in the game for players to craft or purchase from Beta Vials, the looks won&apos;t be the same.&lt;br /&gt;&lt;br /&gt; &lt;/p&gt;
&lt;h4&gt;Better odds&lt;/h4&gt;
&lt;p&gt;While the 4 starter creatures won&apos;t be fully limited to our Alpha Vials, you are guaranteed to get one when opening them. Their stat rarity odds will be slightly higher in the Alpha Vials compared to Beta vials where they will also have much smaller odds of being pulled from as we&apos;ll introduce Beta Starter Creatures by then. The same thing applies to item rarity found in Alpha Vials. &lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;https://files.peakd.com/file/peakd-hive/holozing/23tvXvD6SG2hv4JzHMASKvTwR4T34KBgUec4gzu3CAh9a6At3E2wKAVV8AUGo6jT2vDXc.png&quot; alt=&quot;image.png&quot; /&gt;&lt;br /&gt;&lt;br /&gt; &lt;/p&gt;
&lt;h4&gt;Open or Hodlo&lt;/h4&gt;
&lt;p&gt;As a collector of the Alpha Vials, you can choose if you want to open the vial up in a future release or &lt;em&gt;hold&lt;/em&gt; to trade later. As they will be time-limited some of you may value to open them up at a later date or save some for friends and family for special occasions! Zing Collection rewards will vary over time for unopened Vials.&lt;br /&gt;&lt;br /&gt; &lt;/p&gt;
&lt;h4&gt;Provably Fair&lt;/h4&gt;
&lt;p&gt;When opening up the Vial, you can rest assured that the odds are in your hands. Provably fair technology makes it possible for you to verify that no one messed with your odds while ensuring no insiders were able to cherry-pick when to open Vials up for increased rarity results.&lt;br /&gt;&lt;br /&gt; &lt;/p&gt;
&lt;h4&gt;Achievement Discount&lt;/h4&gt;
&lt;p&gt;Those of you who have collected the Holozing Advent Calendar achievement in 2023 will enjoy a discounted first Alpha Vial based on the amount of days you claimed zing rewards. If you claimed on only 1 day you&apos;ll receive a 1% discount up to a 31% discount for those who claimed daily! This discount will only apply to one pack and will also be valid for a healer mint!&lt;br /&gt;&lt;br /&gt; &lt;/p&gt;
&lt;h4&gt;Price&lt;/h4&gt;
&lt;p&gt;The Holozing Alpha packs will be priced at $20. We have spent a lot of time ensuring the contents of the vials and the access it will give healers will be worth the price point while at the same time making it costly for potential abusers to risk being bad healers! &lt;/p&gt;
&lt;br /&gt; 
#### Contents&lt;h5&gt;Starter Creatures&lt;/h5&gt;
&lt;p&gt;The Alpha Vial will guarantee one of the 4 Holozing starter creatures, these will not be capturable in-game but may drop at significant lower odds in Beta Vials to prevent a very limited future supply. &lt;a href=&quot;https://peakd.com/hive-131131/@holozing/alpha-starter-creature-evolutions&quot;&gt;They can evolve as showcased in this blogpost.&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;The starter creatures have increased rarity odds when being pulled from the Alpha Vial compared to future Vials as well as increased odds of Radiant variations as &lt;a href=&quot;https://peakd.com/hive-131131/@holozing/radiant-and-holomax&quot;&gt;explained in this blogpost.&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;They will also come inside an Alpha designed Capture Card of different rarities. &lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/holozing/23tvAVXvyPbvpmi9YCFxj8n3YuYwjnf8ozra7QGe81y8Ad9YcVQAMtu9uhMoLxSr6Vidx.png&quot;&gt;https://images.hive.blog/0x0/https://files.peakd.com/file/peakd-hive/holozing/23tvAVXvyPbvpmi9YCFxj8n3YuYwjnf8ozra7QGe81y8Ad9YcVQAMtu9uhMoLxSr6Vidx.png&lt;/a&gt;&lt;br /&gt;&lt;br /&gt; &lt;/p&gt;
&lt;h5&gt;Starter Items&lt;/h5&gt;
&lt;ul&gt;
&lt;li&gt;&lt;p&gt;Guaranteed 1x &lt;a href=&quot;https://peakd.com/hive-131131/@holozing/healing-gloves-and-capture-device-and-ammo-reveal&quot;&gt;Alpha Healing Gloves&lt;/a&gt; - Healer Class restricted with different rarities based on stats, equippable at level 1. Healing Gloves will be required to use your healing abilities in-game!&lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Guaranteed 1-6x Alpha Designed Capture Cards - This is where Holo creatures reside upon successful capture with a limited design that can&apos;t be crafted by player professions. These will come in different class type restrictions with their own looks (Water, Grass, Fire and Electric) as well as some rarer variations with no class restrictions! &lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Guaranteed 1-3x &lt;a href=&quot;https://peakd.com/hive-131131/@holozing/healing-gloves-and-capture-device-and-ammo-reveal&quot;&gt;Alpha Designed Capture Ammo&lt;/a&gt; - these energy magazines will power your capture device for wild Holo creature capture attempts! They come in different rarities with the Luck stat.&lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;&lt;p&gt;Guaranteed &lt;a href=&quot;https://peakd.com/hive-131131/@holozing/more-starter-items-reveal&quot;&gt;Starter Potions or Elixirs&lt;/a&gt; - these will be used to replenish healer mana instantly or boost your mana regeneration and healing powers temporarily to make battles more efficient.&lt;/p&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;a href=&quot;https://hive.blog/hive-131131/@holozing/holozing-alpha-vials-are-here&quot;&gt;Read the full post&lt;/a&gt;&lt;/p&gt;</content:encoded><dc:creator>holozing</dc:creator><category>hive-131131</category></item></channel></rss>